と・・とにかく映像で確認!
Unity5機能プレビュー映像
Graphics – Lighting
- Real-time Global Illumination
Graphics – Shading
- Reflection Probes
- Physically Based Shading
Graphics – UI Tools
- Intuitive design system for 2D and 3D
Audio – Realtime Mixing and Mastering
- Create detalied mixing graphs
- Tweak your mix in Play mode
- Create snapshots and blend between them
Audio – Effects
- Insert effects anywhere in the mix
- Create sends & returns between any group
- Implement ducking quickly and easily
2D – Physics Effectors
- Point Effector – Attract / Repel
- Surface Effector – Tangential force
- Area Effector – Directional force
- Platform Effector – 1 way collision / zero side friction
Platforms – WebGL
- Deploy to the web without a plug-in
Editor – Performance Boosts
- New Multi-threaded job system
- Timeline Profiling
Editor – Improvements
- 64-bit Editor
- Frame draw call debugger
- Plug-in Inspector settings
- Terrain Speedtree integration
- New Asset Bundle system
- More Physics 2D API
- More Animator API
- Nvidia PhysX3 upgrade
- HDR Scene view
- Improved LOD Groups
- Ambient light scene render setting
- No Performance hit on non-uniform scale meshes
- Improved iOS plug-in support
- New Nav Mesh Obstacle shapes
- Compressed cubemap texture
- Asset store speed upgrades
- FBX importer upgrade to 2015.1
- Windows store app joystick support
- Thousands of pther improvments
Animation – Direct Blend Trees
- Fully control all animation weights at runtime
- Animation – State Machine
- Transition between State Machines with Entry & Exit nodes
- Add Behaviours directly to states
- Animation – Root Motion Authoring
- Drive any object via delta animation
Unity Cloud – Moble Advertisements
- No third-party SDK required
- Author ads, cross-promote & fubd partners via web portal
- Enable interstitial content with simple API
- All content dynamically loaded post-publish
- Forst of many Unity Cloud services
そして日本語のサイトもちゃんとあるのでチェック!
Unity 5 公式サイト
いやぁーUnity良いよUnity!
アンリアルエンジン4も早く出てきてほしいなぁ~@w@
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