スプライトツールShoeBox等でもお馴染みrenderhjsによるBlender向けの無料アドオン”TexTools 1.0.0″がリリース!UV展開・ベイク・テクスチャリング効率が上がる37個のツールを搭載!
What’s new in 1.0.0
- General
Help buttons for UI Panels
Align UV to edge: Restores UV selection
Preferences: Switch Swizze Coordinates - Baking
Bug Fix: Bake high to low
Bake: Group bake sets by name, parent or group
New ID materials bake mode
Restore previous materials
New AO Bake Mode
Curvature Bake Mode
Position Bake Mode
Updated icons - Color ID
Convert to vertex colors
Create from materials
Create from Mesh Elements
Improved UI
何ができるか…は、サイトを見ていただいた方が早いですね。
TexTools
いやぁしかし最後の更新は急ピッチでしたねぇ。
#TexTools 0.9.5 is out! Info & download: https://t.co/mS27UAQF0P
New: Color ID tools, edge peel unwrap, rectify, 2 new bake modes, uv smoothing normals, swap checker maps, export import color id palettes,..@polycount @BlenderNation @simonschreibt @blender_org @EightyLevel #tools pic.twitter.com/coPVLXfWyt— renderhjs (@renderhjs) February 2, 2018
#TexTools for @blender_org
UV and texturing tools
Web: https://t.co/NeCzrmlsBj
Thanks @renderhjs @EightyLevel#3DModeling #gamedev #indieGamedev #Blender3d pic.twitter.com/IxayyaHMP3— AntonioModer (@AntonioModer) January 30, 2018
Been playing with the new Color ID tools in #TexTools . All decals and shapes are geometry and use individually colored materials via TexTools. Great for prototyping shapes and colors.
Learn more about TexTools: https://t.co/mS27UAQF0P#Blender3D #b3d #tools pic.twitter.com/jYup5Mruku— renderhjs (@renderhjs) January 29, 2018
無料で使えるのでBlender使いの方は是非お試しあれ!
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